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deanomeano
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Post subject: Re: Questions for the Dok Posted: Tue Jul 13, 2010 5:54 pm |
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Joined: Fri Oct 02, 2009 10:24 am Posts: 186
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Keep in mind that like baseball cards, it's blind packaging.
I hope everyone here scores a Dok A card!
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leroidecoeur
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Post subject: Re: Questions for the Dok Posted: Wed Jul 21, 2010 8:43 am |
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Joined: Thu Jul 01, 2010 9:29 am Posts: 215 Location: Portland, OR
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XxmadmanxX wrote: leroidecoeur wrote: Darn it Laura, If I knew you were going to have the card sets, I would have waited for you...  Me too  Hey Evan, Did you open your cards yet? I'm curious to know what coolness you found... I've had my cards for about two weeks but I haven't opened them yet. I don't really know what I'm waiting for. I think I'll get to it this weekend, when I can really take the time to enjoy looking at each one.
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XxmadmanxX
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Post subject: Re: Questions for the Dok Posted: Wed Jul 21, 2010 11:27 am |
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Joined: Sat Oct 03, 2009 11:37 am Posts: 1337
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leroidecoeur wrote: XxmadmanxX wrote: leroidecoeur wrote: Darn it Laura, If I knew you were going to have the card sets, I would have waited for you...  Me too  Hey Evan, Did you open your cards yet? I'm curious to know what coolness you found... I've had my cards for about two weeks but I haven't opened them yet. I don't really know what I'm waiting for. I think I'll get to it this weekend, when I can really take the time to enjoy looking at each one. The list is a bit long so ill put it together soon. Open you box and see all the cool stuff you got! Its lots of fun ^_^
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Gnomey
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Post subject: Re: Questions for the Dok Posted: Sun Aug 08, 2010 11:51 am |
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Joined: Sun Jul 11, 2010 10:29 am Posts: 11
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Which CAD program do you use to create your prototypes, Dok?
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Doktor A
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Post subject: Re: Questions for the Dok Posted: Sun Aug 08, 2010 12:02 pm |
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Joined: Mon Oct 05, 2009 9:30 am Posts: 294 Location: Under a Hill in the UK..
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Gnomey
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Post subject: Re: Questions for the Dok Posted: Sun Aug 08, 2010 1:47 pm |
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Joined: Sun Jul 11, 2010 10:29 am Posts: 11
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Computer aided design, any drawing program essentially. Or is this left to the production company from your sketches?
p.s. I still think you should incorporate nixie tubes into one of your original sculpts.
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Doktor A
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Post subject: Re: Questions for the Dok Posted: Mon Aug 09, 2010 2:42 am |
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Joined: Mon Oct 05, 2009 9:30 am Posts: 294 Location: Under a Hill in the UK..
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Nixie tubes only look good if they are working. And I dont know enough about electronics to do that. I have used old glass tube valves on some pieces before. They have a similay look.
I dont create the prototypes. The toy companies do that and they are mostly sculpted by hand.
_________________ Musings from a neo-Victorian Industrial Neverland http://www.spookypop.com http://www.mechtorians.com Illustration, character design and toymaking.
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Gnomey
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Post subject: Re: Questions for the Dok Posted: Mon Aug 09, 2010 11:40 am |
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Joined: Sun Jul 11, 2010 10:29 am Posts: 11
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Pfft. Just buy some ready made tubes Thanks for the answers, Dok!
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fallen
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Post subject: Re: Questions for the Dok Posted: Mon Aug 09, 2010 12:19 pm |
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Joined: Fri Oct 02, 2009 4:13 am Posts: 533 Location: UK
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any news on the arrival of the next "Mourning Edition" good sir?
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Doktor A
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Post subject: Re: Questions for the Dok Posted: Mon Aug 09, 2010 1:22 pm |
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Joined: Mon Oct 05, 2009 9:30 am Posts: 294 Location: Under a Hill in the UK..
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Probably not this year I am afraid. I am rushed off my feet at present and with all the toys coming out in the next few months I would only be competing with myself... If I get the time I may try and squeeze one in for Xmas.. But no promises..
_________________ Musings from a neo-Victorian Industrial Neverland http://www.spookypop.com http://www.mechtorians.com Illustration, character design and toymaking.
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